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Board index : General : Welcome, Welcome : Let's Play-Status

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 Post subject: Lets Play Donkey Kong 64
PostPosted: July 24th, 2010, 1:04 am 
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Joined: July 24th, 2010, 12:57 am
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 Post subject: Re: Lets Play Donkey Kong 64
PostPosted: July 31st, 2010, 2:08 am 
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Joined: November 29th, 2009, 7:14 am
Posts: 255
Location: Australia
You should probably treat your crippling narcolepsy before you start commentating on a LP.

- Your commentary sounds slow and dragged out.
- Your audio balance is shocking. There are few points where I can actually hear what you're saying. During the opening cutscene I know you're talking, but I can't understand what you're saying. So if you're trying to say something witty, your efforts are in vain.
- You have constant lag and slowdown issues. You probably noticed it when you did a test recordi- OH WAIT YOU DIDN'T TEST RECORD THIS DID YOU?
- There is a stupid amount of clicking coming from the game audio. This is because you're recording an emulated version of the game under a number of factors. We have a Tech Support thread for that reason.
- You're LP'ing DK64. NO ONE HAS EVER TRIED TO LP THIS EVER AND I AM TOTALLY NOT LYING ABOUT THAT NOT IN ONE WAY WHATSOEVER. Try picking a game that will get attention by interest by presenting a game that not too many people know and so there is something remotely interesting about it.

I could go on all day outlining everything wrong with this video. Maybe I can explain this a little better: amongst all the better quality LPs of this game, who is going to watch yours when there is absolutely nothing good or interesting going for it?

Also, for future reference, use make your attempt posts like an OP post for an actual LP thread. That way people won't think you're just doing a video dump despite us knowing that's all you're in here for.

tl;dr: No.

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 Post subject: Re: Lets Play Donkey Kong 64
PostPosted: July 31st, 2010, 7:34 am 
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Joined: July 24th, 2010, 8:37 am
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Location: That cave behind the fence in kansas City
I realize I may be most probably am overstepping the line here, but isn't feedback supposed to go in the feedback thread, and only approval/denial supposed to go in these topics? I also realize you need to vent your frustration, but they really only asked if they could have status, not feedback by posting here.

I apologize if I am completely and totally wrong.

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 Post subject: Re: Lets Play Donkey Kong 64
PostPosted: July 31st, 2010, 8:12 am 
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Joined: November 29th, 2009, 7:14 am
Posts: 255
Location: Australia
1. Only Feedback Crew people and mod/admins can post on this subforum.
2. As far as it's concerned, and as far as I've seen, we can provide feedback but it's completely arbitrary. The feedback thread exists so people can see what's wrong with their LP before pissing their status attempt up against the wall.
3. According to the OP, he posted a video and nothing else, not even a sample OP for the thread had he been given status. He wasn't asking for anything.
4. Yes, you are overstepping the line. Step back over it, and paint it a nice fluorescent colour so you remember it's there.

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 Post subject: Re: Lets Play Donkey Kong 64
PostPosted: July 31st, 2010, 8:43 am 
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Joined: January 3rd, 2009, 10:58 pm
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DeKarbon wrote:
I realize I may be most probably am overstepping the line here, but isn't feedback supposed to go in the feedback thread, and only approval/denial supposed to go in these topics? I also realize you need to vent your frustration, but they really only asked if they could have status, not feedback by posting here.

Any response given in here is at the specific member's discretion. If the member wants to just reject or give, fine. If the member wants to give a detailed post, that's fine too.
Also, don't post in here again or you'll grab yourself a nice warning.

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