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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hearts
PostPosted: January 2nd, 2010, 3:14 am 
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The thing that sticks out to me about this LP is how different your playing style is from mine.

When I played, I cranked up my health and CP so I could just use as many physical attacks as possible. My 'strategy' was basically to load up my deck with various keyblades, then hit A over and over again. I almost never used sleights.

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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hearts
PostPosted: January 2nd, 2010, 3:42 am 
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That's interesting. I found that when I tried doing that, it was a bit harder than it needs to be. Mainly because even though loading up high numbered cards is advised, it's also problematic as the best attacks (Ars Arcanum and Ragnarok; Zantetsuken is useful as hell too but is far too situational to be of real use throughout the game outside of bosses, and multiplayer) require low totals. Whilst there is one attack better than Arcanum and Ragnarok, it's also harder to pull off as whilst combined total is irrelevant, it does require both a Donald and a Goofy card (as well as being on the last floor...) to contemplate pulling off.

Additionally, the only keyblades worth really using until end game are gotten a bit late as well (Fairy Harp for it's star-rank speed, and Divine Rose for the B rank Attack) and aren't all that easy to acquire in bulk (I still only have about 4 of the latter worth using outside of Ars and Ragna). Beyond that, you'd need to take elemental weakness into account (which more often than not are non-existant but it can occasionally make or break a boss depending on your deck; loading up Lionheart's before
Spoiler:
Axel 2
for its attack (B) is a bad idea, for example (and that's to make no mention of its D-rank speed...)) and then you've got the upcoming
Spoiler:
Vexen battles
which basically mock any idea of a non-spell based offensive (more specifically Fire based, which is the sole reason Homing Fira is better than Homing Blizzara by the time you could have both as well).

On top of this, the best keyblades can't be gotten until post-game anyway, and the very best requires the post-game to be finished. Short of one keyblade, which is gotten on the last floor, and whilst being A-Rank attack is a pitiful C-rank speed so it's pretty slow and the second to last maingame keyblade whilst being B+-rank attack is also B-rank speed so it actually outdamages the last maingame attack card in the long run. Then again, it being faster is pretty much an irrelevant point of matter until you consider how fast the last few bosses all are (especially
Spoiler:
Riku 4 and Larxene 2
), and what enemies are on the last floor due to their annoyances.

...This post is longer than I'd expected it to be.

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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hearts
PostPosted: January 2nd, 2010, 5:52 pm 
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Updating again today, because the previous update was a tad on the short side. I hope that's not a problem <.<"

~~

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I still can't get over how silly Goofy's walking looks when it's frozen like this.

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Note that even though everyone likely knows the lobsters name, by the time it's mentioned in-game he has one more line. It's pretty... sloppy in that regard.

Sora: Is something wrong?
Lobster: Everything's wrong! Someone stole the king's magic trident. Atlantica is defenseless! And to top if off, Princess Ariel has disappeared! King Triton's worried sick. He won't leave his chambers.

I find it weird how in this case, Triton is king of the sea, whereas as an actual god he's a mere messenger and the son of Poseidon and Amphirite (God and Goddess of the Sea respectively). Additionally, unless I'm forgetting something odd about The Little Mermaid, Triton's daughters were actually Athena (as a foster parent at least) and Pallas, and the prior killed the latter eventually. And then there's that he is the potential father of Scylla (a monster tha dwelled in a channel of water opposite Charybdis), via Lamia but this is likely to be false as it's more likely that Scylla is in actually one of the children of Phorcys (a primordial sea god; not to be mistaken with the character from the Iliad) and either Hecate, Crataeis, Lamia or Ceto (and the latter four may all be the same person...).

Of course, this is only the Greek perspective. To the romans, he was the son of Neptune and Salacia (God of water and the sea, and Goddess of salt water - respectively). This adds some fitting logic to why Neptune's largest moon is called Triton. In the Aenid (a Latin epic written by Vigil not long before the first year in the Christian calendar), Triton was challenged to a contest of trumpeting by Misenas, the trumpeter of Aenas. Eventually, Triton still ended up in the sea, as Misenas flung him there for arrogance.

But, this is all irrelevant as King Triton is pretty boring in comparion. He does, however, have a pretty cool beard... it's a shame he's not actually going to appear in this game.

And then there's Ariel; the following information may, or may not, ruin any cherished memories you have of the Little Mermaid character so read at your own discretion.

Spoiler:
This is mainly a male name (as the female versions are Arielle or Ariella). It's a name derived from the Hebrew "Lion of God" (or "Altar"), but there is an Archangel Ariel which is the Angel of Healing and New Beginnings. Additionally, due to this, he was associated with Raphael in the curing of disease. Although, the name might just be a mixture of Anael and Uriel, and then there's the possibility of it being taken from the Zorostrian counterpart "Ahriman" (which in turn is the likely predecessor of the Mithraic "Arimanius"). And then there's that Ariel is also a destructive spirit of retribution, and the attributes of which leading to associations with the deities Rhamnousia (whom you may better know as Nemesis) and Sekhmet. Furthermore, in the epic poem Paradise Lost, Ariel was overcome by the seraph Abdiel in the first day of fighting during the War of Heaven, and was one of the fallen angels under the command of Satan, along with Arioch who shares the same destructive capabilites. So Ariel is kind of badass in some respects.


Sora: Ariel? She disappeared?
Lobster: Ariel's friend, Flounder, would know where she is... but he's gone too.
Sora: Wait a sec, didn't we just see Ariel?
Goofy: Yep. Hey, wasn't she carrying something when we saw her?
Sora: You dont think that was the trident?
Jiminy: You know, maybe it was.

Let me see if I got this straight: she carried the trident, a long ass spear with three prongs, out of the castle by shrinking it down and/or placing it between her boobs?

O-kay....

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Lobster: It's all my fault! Sebastian, you are the world's worst guardian! What if she ran away because of my nagging? King Triton will banish me forver!
Sora: He'll pop his shell if we tell him Ariel took the trident.
Goofy: Guess we'll have to get to the bottom of this ourselves!

And there's something weird at the bottom of this. Given the background to a Disney princess character, I'm expecting some really nasty True Goddess Reincarnation style shit at the bottom of this.

Let's go find out!

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Alas, that treasure is inaccessible. Shame too, since it might have ended up being useful. Or it might have ended up being useless.

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Out of context, this could seem very, very disgusting, immoral and illegal.

Donald: She DID steal it!
Goofy: Pipe down! Somebody's comin'!

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I think she's supposed to be a squid, but some things say octopus. Given that sub-oceanic creatures aren't my speciality, I'll just say octopus since that's not what I initially thought and I'm likely to have been wrong.

Octopus: Poor Flounder has been swept away to the human world. That's no place for a little fish. Why, if we don't hurry, you might not have a friend to save... Besides, you're not GIVING me the trident, dear - just letting me borrow it for a bit. You can save Flounder! Just lend me the trident, and I'll help you!
Ariel: Daddy needs the trident to defend Atlantica. I need time to think, Ursula.

Ursula likely stems from the moon-goddess (or... Aphrodite) of ancient Germans, who was called Horsel, or Ursula, who may have been a persecuted saint. Alternatively, Ursula is the pure Artemis, but is like the sensual Aphrodite. This basically means Ursula is a succubus. Which is a pretty interesting theory, since succubi basically raped dudes, or to be more specific they visit sleeping men to lie with them in ghostly intercourse. And the men don't awaken, but may experience it as a dream. If you're of a childish mindset, you might see a hidden parallel between succubi and this version of Ursula. Granted, it's probably accidental but I digress.

Ursula: Well. it's all the same to me. Just remember, your little friend is dodging fishhooks while you twiddle your fins. You can come see me once you've made up your mind.

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Ariel: How long have you been listening?
Donald: It doesn't matter. Sora's right! Don't trust that sea witch! Ursula's up to no good. It's written all over her face.
Ariel: Then we agree! The problem is, Ursula's the only one who can help.
Sora: What about us? Let's go talk to Ursula. You shouldn't have to do this by yourself. I know how it feels to have friends in trouble. Let's get going!

Since there's nothing left in this world, I don't see why not.

Oh, and from here on in the Ariel friend card is usable.

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Ursula: Have you made up your mind, my dear?
Ariel: I'll do anything for Flounder. But I need proof I can trust you. You said we could save Flounder if I gave you the trident. Well, prove it.

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Well, shit. She had him all along.

Ursula: There you have it. If you want your precious Flounder back, give me the trident!

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That thing behind Ursula's arm? That's Flounder, not the trident. I don't know why it wasn't ever modelled, but I'm pretty sure it'd make sense for it to be.

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Ursula: Now I'm the ruler of all the seas!
Ariel: Let Flounder go!
Ursula: But of course! I'm feeling generous.

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Ursula: You always wanted to see other worlds, didn't you? Well, dear, I know just the world to end you to! Unfortunately, this will be a one-way trip!

I hate it when villains beat around the bush. Just say you're going to kill her and be done with it. Following this, there's a mini-quake and...

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Ursula grows larger for no apparant reason... and so does the trident. And that makes even less sense.

Regardless, it's time for a boss fight!

Octopus (Succubi) Ursula

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This is an easier fight than every other boss from this set of world cards. Even on the last available floor. There's not much to it really; just keep killing tentacles and use the Disney card when you get it. Avoid Thunder spells and the fight won't be long and drawn out.

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I can't help but wonder how she tricked him.

Ariel: Flounder, as long as you're safe, nothing else matters. Now all we have to do is return the trident and everything will be okay.
Sora: But what if the king finds out you're the one who took it in the first place?
Ariel: I'll be grounded for ages.

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And that's Sebastian's last line, and the only one after his name is mentioned in-game. And he's off-screen when he gets it. Poor guy lobster.

Ariel: It's Sebastian! He came all this way just to find me.
Sora: Hey, I know! Why don't you just say Ursula stole the trident? And you got it back all by yourself! Then there's no way you'll get in trouble!
Ariel: I just had the same idea! But...I can't do that. I don't want to get in truble, but I can't lie. Not about this. I know I haven't made the best decisions lately. It was a mistake to take the trident. But I made that mistake because I wanted to help you, Flounder. I'm proud of that. Blaming someone else would mean giving those feelings up. So, I'm going to tell the truth.

Well, what do ya know; her name was symbolic in the end after all, since this is basically instigating a new beginning.

Next time: (even more) Linearity! Plot! The Shortest World!

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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hearts
PostPosted: January 2nd, 2010, 10:08 pm 
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Rath-Dragonatrix wrote:
Wall-O-Text about Greek Mythology

You can't expect Disney to get Greek Mythology right. Just look at Hercules, they didn't even get his name right(it's Heracles).

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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hearts
PostPosted: January 2nd, 2010, 10:19 pm 
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AtomicRebirth wrote:
Rath-Dragonatrix wrote:
Wall-O-Text about Greek Mythology

You can't expect Disney to get Greek Mythology right. Just look at Hercules, they didn't even get his name right(it's Heracles).


Ah-ah-ah. Be careful now, that film was accurate in some aspects. They had quite a few of the gods correct, Dionysus I was surprised to see myself. Also, spelling depended on region, I'm sure; some dialects of Classicak Greek used 'Ερακλησ but Latin modified it when the Romans stole the whole religion idea from the Greeks to Hercules. Though, since Ζευσ is Zeus and not Jove, it should be 'Ερακλησ in the movie.

/classicist.

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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hearts
PostPosted: January 3rd, 2010, 3:48 pm 
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Jove, or Iove, is Jupiter so it'd be really incorrect to call Ζευσ that. Also: update.

~

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It is apparant that someone is here; the only question is... who?

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Ahh, it's this guy who hasn't had any real screentime yet; this is like the fourth scene he's been in.

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If only Sora had been reading the game script; he'd know who it was easily then.

Vexen: That's no way to greet a stranger, Sora. I am Vexen. I've come to collect your debt. You owe me for reuniting you with your former friend.
Sora: You don't mean -

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I guess this is supposed to be some kind of twist, since Sora is the viewpoint character and all but due to the snippits of scenes with the Organisation we've been seeing along with the fact that Larxene called Riku Vexen's toy not that long ago...

Sora: You're the one who's been controlling him! What have you done to him?
Vexen: I see no need to tell you.

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Bitch is asking for his ass to be kicked now.

Vexen

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(^Fucking awesome; get back all spells and reset the reload counter. And it's the first part of Holy.)

For a boss that comes so late in the game, Vexen isn't a hard fight by means. Annoying, sure, but not hard. You wouldn't expect it, but his element is ice and so Blizzard cards are out of the question to healing the bugger. Fortunately, this means his weakness is fire and a Fire Boost'd Firaga can take a decent chuck of his health away in one swoop. 'Tis just a shame I have barely any Fire cards for some reason. Physical attacks are risky, due to his shield which deflects attacks from wherever it is so whilst it's mainly in front of him he will move it at times making it possible to hit his front. In spite of this, it's still better to hit him from behind with physicals - if you intend to use them - but fire spells make it much quicker. A fire elemental keyblade (i.e. the Lionheart card from Traverse Town) would be good for physicals doing some decent damage too

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Sora: As if I'd ever lose to you.
Vexen: You'll yet have your chance. As we fought, I delved deep into your memory...and look what I found.

Destiny Island? It's Destiny Island, isn't it. It's got to be Destiny Island.

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...Or not. I could've sworn... Tch, oh well. Win some, lose none etc.

Vexen: If you want to fight me for real, then step into the world within this card!

Fight for real? I guess we know who the boss is going to be for whatever world it is I guess. Kind of anticlimatic when you know who you're fighting before you even know what the world is really. Shame too.

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Only one way to find out: go on up and see what's in this card.

But, of course, it's not going to be that simple. There'll always be something in the way. In this case, it's...

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Another scene with these guys. So very predictable.

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Larxene: What not? The shows over if Sora finds out about the other side.
Axel: If he just passes through without catching on, we can patch things up later. But if not...
Marluxia: Let Naminé handle this. In the meantime, Axel, you know what to do.

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Well, Vexen's fucked then since Axel specialises in Fire... and uses bladed chakram to fight. He has such an unfair advantage.

Axel: Done. There's no taking that order back later.

Really, really fucked.

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Jiminy: I wonder what it does?
Sora: One one way to find out. Besides, it's the only card we have left.

It's the only card Vexen handed over. It's not hard for it to be the only card left.

Let's see what we're stuck with I guess.

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Twilight Town? What? This place wasn't in KH1. I guess we've stopped repeating the first game at this point. On the eleventh floor. Brilliant, isn't it?

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That's supposed to be a clocktower. Only it doesn't have a face. I don't know either.

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Twilight Town. It said so on the card.

Sora: I dunno...I've never been here.
Jiminy: But that can't be right! Up until now we've only been to places in Sora's memory.
Sora: Maybe so, but I definitely don't remember this.
Donald: Maybe you forgot this town just like the other stuff.
Jiminy: This is terrible. Our memories are practically gone.
Sora: We'll be okay. See, look at this...

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Sora: There's a special memory that goes with this.

Time to reminisce I guess. Only without it being a flashback.

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Sora: She started crying. She said, "What if a shooting star hits the island?" So I said, "If a shooting srar comes this way. I'll hit it right back into outer space! I was swinging this toy sword around the whole time. She just smiled and said "Thanks." Then she gave me this.

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This just happens now for no real reason. I don't know why either. It just does this for this one whole line.

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Sora: So I promised her... "From now on, I'll bring you good luck. I'll keep you safe." I really let her down...

Main and subplot segregation is over it seems. Can't complain about this, but this means there's no world specific sora attitude now. Which isn't a bad thing actually.

As for new things? Well, there's no new enemies at all. The only enemies here are Shadows (which are in every world anyway), Soldiers, Air Soldiers and Barrel Spiders. This is a good place to drop farm for Air Soldier cards though; the best place to do so in fact. If you still need one that is.

As for other new things? There's only one plot door. That's different. But for the more important stuff:

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This is the final sleight Sora learns via level up. There's a few I haven't gotten, but they're acquired differently. It's also not as good as you'd expect, since it's elemental damage. If I had a Mushu card, though, it'd have been good for beating Vexen since weak to fire etc.

Regular chest treasure:

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Yet again, another Fire elemental sleight that requires Mushu. It's basically a more powerful version of Firaga. Would've been useful earlier, and if I had Mushu (I could go back to Hollow Bastion to grab the one from the Rewards room, but yeah, no) but digressions.

Only the one regular treasure this time.

Key to Rewards:

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Ugh, annoying requirements again. A Blue 8 and a Red 1; the blue 8 is the most annoying since it's a blue that's a specific number. The reward for this?

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Unlike Warpinator which only hits one enemy and misses more than 90% of the time (or at least feels like it) this hits everything and is guaranteed to kill everything (other than bosses). The catch? You can't get EXP for whatever you kill, and you can't gain any enemy cards either since you kill everything at once and the enemy card you gain - if any - is based on whatever you kill last. Since I don't need any more levels, due to being a higher level than is ever needed, I could spam this against randoms but I'll save that til later. There's one other Rewards chest I want to get first.

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Oh, and moogle packs are updated again. The most expensive ones are supposed to get you better/rarer cards but it's not apparant until after you've beaten the game anyway.

On with the plot, and since there's only the one room it's obvious where the boss is going to be so I've rearranged my deck according to what the boss is going to be. For the second time.

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You'd think this mansion would prove to be important due to being at the plot door. Eh...not really, since it just serves as a backdrop for this place.

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Either Sora has a tummyache (d'aww) or is finally growing up. Thinking of the latter makes me laugh since it's Sora.

Sora: I'm sure I don't know this place, but it's starting to feel real familiar...
Donald: You must've been here before.
Sora: That's just it. I never have.
Goofy: Maybe it's like with Naminé. You forgot other stuff, so now you remember this place.
Sora: No...it's different. With Naminé, the memories of us together sort of came drifting back piece by piece. But here, there are no memories. Everything feels familiar, that's all.

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Hey Vexie! I was beginning to think you weren't gonna show up.

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Vexen: Which is more real to you: your memorues of Naminé, or the familiarity you feel here?
Sora: Naminé of course! Whatever I feel here is just some trick of yours!
Vexen: Ha ha ha... The memory's wiles are cruel. In its silence, we forget. And in its perversion, it binds our hearts firmly. Recall that this place was made from another side of your memory. Yes, the other side of your hearts knows this place. The other side remembers.
Sora: You're wrong! I don't know this place!

Actually, they're both right. Although how Vexen is right is, you guessed it. not explained until Kingdom Hearts II.

Vexen: If you remain bound by the chains of memory, and refuse to believe your heart...then you may as well throw your heart away.

With the obligitary title drop out of the way, it's time for shit to get serious I guess. Or at least as serious as it's going to get in this game.

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Vexen: Just like my Riku. You're not fit to exist.
Sora: YOUR Riku? You're so full of it! YOU'RE the one who changed Riku, aren't you? Every word you've said is a lie! I'd never throw my heart away! I'm gonna take you down and save Riku and Naminé. THAT'S what's in my heart!

Time for the rematch with Vexen.

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This fight is basically the same as last time, but he has two more sleights. Nothing major though. Oh and I guess it's important to note that unless you use Parasite Cage you're going to have to beat him twice in this fight do his Auto-Life effect. I beat him twice anyway though, because why not?

Note how this time we get Vexen's card. Not only is this the best non-buff enemy card in the entire game (until the post game anyway), because it's the Auto-Life ability, but it's an important thing to pay attention of; every time there's been a fight with an Organisation member (and Riku) we've only gotten spells, items (or a crap sleight) and now it's giving us an enemy card from one.

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Vexen: You ARE dangerous! You MUST be exterminated!
Sora: Fine, whatever. Just put Riku back the way he was!

Sora really is a moron. He just said it's fine for him to be killed.

Vexen: Put him back? Fool of a boy! Even now you understand nothing. The Riku you speak of has but one fate - to sink into the emptiness of darkness. And you will share that fate, Sora! If you continue to seek the girl Naminé, the shackles will tighten...

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Sora: Marluxia? Who's that and who do they have to do with Nami -

One Bladed Chakram out of fucking nowhere...

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Sora: Axel!

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This is not going to end well, is it? Something tells me there's only one reason Axel's here - and it's not to team up with Vexen to kick my ass. Could it be that he is going to kill Vexen?

Vexen: Unnngh... Axel, wh...why...?
Axel: You sure love to talk. It's about time you shut up - forever.
Vexen: No... Don't do it...!
Axel: We're nobodies, Vexen. We've got no one to be - but we still "are." So look on the bright side: you're off the hook. Now you can be nothing instead of just being nobody.
Vexen: M-Mercy, Axel! I don't want to...go yet...
Axel: NOW you can tell me I don't respect my elders.

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Y'know Vexen was kind of a good villain. A little bit of an arse but not that much. Shame he was in the better part of five scenes; two of which contained him getting beaten up by Sora, and one of those also contained his death. Sucks for him.

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Sora: What ARE you people?
Axel Wish I knew the answer to that myself.

And on that enigmatic note, Twilight Town is done. Short in terms of plot doors, but feels longer than most other worlds because a lot is crammed into it. Makes me wonder what Marluxia's got in store for Sora now. I guess that'll have to wait until next time to find out.

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Last edited by Rath-Dragonatrix on January 5th, 2010, 12:45 am, edited 1 time in total.

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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hearts
PostPosted: January 3rd, 2010, 5:02 pm 
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Whooo... Uh, Rath? Update 3 (at least) is gone. Kaput. Unviewable. All pictures are down.

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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hearts
PostPosted: January 3rd, 2010, 10:08 pm 
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Yeah, it's been mentioned already. I'll get around to fixing it eventually; most likely between the end of the main game and start of the postgame.

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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hearts
PostPosted: January 6th, 2010, 2:43 am 
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For something different, the cutscene after the world starts with these folks instead of waiting until whatever happens here and then interrupting as I head upstairs.

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She means Vexen in case it isn't already blatantly obvious. He only tried to explain the plot though, so I don't see how that constitutes as being a blabbermouth.

Axel: Marluxia, you used Vexen to test Sora's strength, right?
Larxene: Yours too, Axel. We weren't sure if you had it in you to take out a fellow member of the Organisation. Well, I guess you did. You can join the big leagues now.

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This is their entire evil plan? They want to gain control of Sora by doing... something, in order to perform a coup d'état? There's certainly worse evil schemes but I was expecting it to be actually, well, evil.

Axel: That's where Sora comes in, right?
Larxene: Right. He wants to see Naminé, so we give him what he wants.
Larxene: Rejoice, Naminé. The hero you've longed for is nearly here.

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Larxene: Are you, now? Well, in your fits of happiness, try not to do anything to hurt Sora's feelings. Am I clear?
Naminé: Yes.
Marluxia: All you need do is layer the memories, one by one, and bring his heart closer.

So, they had Naminé do... something to Sora which would make him work for them on the pretence that he "remembers" Naminé? Am I the only one who sees the problems with this plan?

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Naminé: Even if you come for me - what then?

I don't think there's any "ifs" about it at this point. He's undeniably on his way up to there for her for some reason. Hell, Sora has no concrete proof that Naminé is even in this castle at this point. For all he knows, she might not even be on the same damn world but he's taking the word of, and I cannot stress this enough, insane people who tried to kill him as the absolute truth because, hey, why not? They're totally trustworthy other than the whole attempted murder thing.

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Riku (replica that is). Again. He's like Gilgamesh or Ultros... only neither endearing nor funny. Those two were awesome, but Repliku? He's on his way to angsting over this entire slipshod operation. Sora's practically there already himself.

...I miss the old style of JRPGs.

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Sora: What, you still want to fight? Vexen's gone - you're free!
Repliku: Free? I'm protecting Naminé from you because it's what MY heart tells me to do. I promised her... I promised I'd keep her safe.

This is sounding awfully familiar. I can't help but shake the feeling this has been said before.

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Oh, crap. You're kidding, right? They gave the android the same memories as Sora? Why the hell would they do that? There's no logical reason for this at all, other than maybe try and piss Sora off. Which seems like it would be a bad idea to do, if you want him to work as your slave. Maybe it's because I'm not a crappy JRPG villain, but I wouldn't think this is the smartest plan I could devise.

Repliku: Naminé got scared and said "What if a shootig star hits the islands?" So I told her, "If a shooting star comes this way I'll protect you." And then -
Sora: You made a promise! And you had a toy sword!
Repliku: Y-Yeah... How do you know about that?

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I think it's a safe bet, considering all evidence, that neither of them made any promise like that. Well, maybe Riku did... but this isn't Riku, as has been obvious ever since he first appeared basically and proven a few times, so I don't know why he'd know this unless the real Riku was somewhere in the castle but that's illogical since he closed himself behind Kingdom Hearts. But then again, trying to bring logic into a video game helps about as much as using a wooden sword against a meteor.

Repliku: Liar! It was just me and her!
Sora: Then how come she gave ME her good luck charm?
Repliku: Her what?!

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I don't think Sora has the mental capacity to try and trick a function android in a semi-competent manner... Of course, that's just one look at this.

Repliku: That's a fake. I've got the real one right here!

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Okay, what the christ are Marluxia and co. actually doing? They can't seriously expect to try and win Sora over which something like this, so that's gotta be a fake plan, right? Right?

Sora: What... TWO of them?!
Repliku: I'll teach YOU to make stuff up!

And of course, we all know what this means... Repliku Round 3.

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(^Potion version of Mega Ether. A bit less useful due to not being part of Holy.)

Exactly the same as the second encounter, in every way but with less difficulty for some reason. Hell, the first fight with Repliku is harder than this one for some reason.

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He's going to do it. You can tell he going to do it again.

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Yup. He ran off like the pussy he, apparantly, is and dropped his charm.

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Meanwhile Sora calls out to him whilst simultaneously orgasming. Weirder things have happened, and will likely continue to do so.

Donald: This is...Naminé's good luck charm, isn't it?
Sora: It's just like the one the one she gave me. How'd he get this?

I think thats the least of your concerns...

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That's pretty weird even for this place, where you can mention someone and forget about their entire existence mere moments later. Something tells me Sora doesn't give a shit though.

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Well...

Spoiler:
The three protagonists chased after Pluto following the end of Kingdom Hearts 1 because he had an envelope with Mickey's seal on it. Eventually, day gave way to night and Marluxia lured the party to the castle and gave Sora the card to Traverse Town after sealing them in the castle with the brilliant plan of shutting the door. Because doors can't be opened again. Then he gave them a patronising tutorial and buggered off until Axel turned up on floor 2. At this point, he slinked off upstairs whilst Axel was talking and had Naminé start to dick around with Sora's head. Following Axel's defeat, he handed Sora a bunch of cards that would take him to worlds he had visited in the past. On his way through them, the plan was slowly revealed in obscure as hell scenes in which Sora started to replace Kairi with this Naminé lass for... some reason, Axel had mutinous thoughts about the mutinous buggers, Larxene forced Sora into "remembering" Naminé's name and then attacked him because she's "a bad guy" and then Vexen turned up with Repliku in tow. Repliku then went off to fight Sora because, why the fuck not? And he did it again pretty much straight afterwards (as far as the plot cares at least), and immediately afterward - even though she was mentioned twice in the scene before the fight - Kairi stopped existing to the party and Naminé was the only one in his memories for... evil plot reasons I guess. And due to Repliku getting his ass kicked twice in a row, Marluxia finally showed up again and ordered Vexen to go fight Sora because if he didn't Marluxia was going to snitch. Yeah. Real evil this main antagonist. And Naminé spoke at last. Then Vexen fought Sora once and explained about how he "brought Riku to Sora", and sent him off to Twilight Town because he wanted to let Sora know about the BHK from Kingdom Hearts 2 I guess, but Marluxia sent Axel to kill Vexen, so in Twilight Town Sora kicked the shit out of Vexen again and then just before Vexen could fully indulge the details of Marluxia's plan beyond "Naminé's fucking with your memory lol" Axel killed the dude. And then this all happened.


Tl;dr version: Marluxia's having Naminé fuck with Sora's memory because that'll somehow make him Marluxia's evil slave and will allow a coup d'état to occur. The details on how dicking with a guys memory will make him Marluxia's slave/pawn are... irreleveant I guess.

Sora: Let's just keep going, okay? It doesn't matter any more!
Donald: Of course it matters! Don't you think it's weird that you and Riku have the same memory? You can't both be right.

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I think this is supposed to be how Sora becomes Marluxia's pawn. By pure luck and Sora being an overprotective (for want of a better word) douchebag for... the first time ever. This is a really bad evil plan.

Goofy: That's now what he meant. We're just worried.
Sora: Then let's hurry up and ask Naminé. That should clear it up, right? Look, we don't have time to sit around. SO LET'S GO!
Goofy: Sora...what's happening to you? You always get real touchy when it comes to Naminé. Did you ever ask yourself why?
Donald: Before we came to this castle, you didn't even know her name. Now she's all you think about.

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Sora: Think things through? You mean abandon her, is that it?

That's... a bit of a leap to make. I can't see how the prospect of thinking could be identical to abandonment in the heads of anyone. Maybe I'm just too logical for this plot?

Sora: Whatever, do what you want. Lay back, take a nap, I don't care!

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Donald and Goofy friend cards removed.

Going up...

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Axel: If you don't stop this, no one will.
Naminé: But...it's too late now.
Axel: Oh, I don't think you should give up just yet. By the way, Naminé. I don't see Marluxia around. Do you?

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Axel: There's no one here to stop you. Do it right.

Axel's a traitor to the traitors? I guess this is supposed to be another twist, but it's already been blatantly stated earlier in the game.

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Not only is Axel loving this shit, he's also planning something it seems. There's always someone planning something traitorous in these scenarios.

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Sora: KEEP IT TO YOURSELF!

I can't believe Marluxia's horrendously stupidly idiotic plan appears to be working.

Next time: The most confusing scene in the game! The most annoying boss in the game! A Key to Rewards treasure I'm actually going to keep!

And for the 12th floor of Castle Oblivion our destination is...

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The first world of the original Kingdom Hearts!

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Last edited by Rath-Dragonatrix on March 10th, 2010, 10:03 pm, edited 2 times in total.

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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hearts
PostPosted: January 6th, 2010, 5:36 am 
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Rath-Dragonatrix wrote:

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This part made me sad. You skipped the most awesome in the entire game here!

Right after the last screen in the quote, Axel says the coolest line, which got censored in Re:CoM.

"It's about time you gave me one hell of a show!"

Yes, actual swearing in a disney game. *GASP* and I went <3 when I saw it.

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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hearts
PostPosted: January 6th, 2010, 1:56 pm 
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<.< I thought that was part of the second image so I didn't think about it :doh:

*edits it in, and makes note to add it as an image when redoing the earlier images as well*

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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hearts
PostPosted: January 28th, 2010, 12:35 am 
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No, I didn't forget. I was just trying to get every update written in advance, and then I had exams and then I forgot and then I remembered due to having to peer pressure Fluffy (remembered because ironic), so yeah.

Part (whatever it is now): The Best Item Ever

(It offsets the worst evil plans!)

Spoiler:
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It's taken just about the entire game to get here, but Sora's finally going to (a memory version of) his home world.

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As has been shown throughout the entire game so far, Sora's thought processes are pretty incompetent at best. He basically ditched his brain by telling Donald, Goofy and Jiminy to take a hike.

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How can you not recognise your own goddamn home? Seriously! I get that Naminé's been dicking with his memories the entire time but that's just ridiculous.

Sora: Yeah! This is our island - where Naminé and I used to play together!

...Oh, never mind. Guess I was a bit pre-emptive that time.

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It's the three people who were useless for training beyond cheating with XP glitches! (You could get infinite XP in a single fight with the lass without worrying about ever officially beating her if you did it right, as there was a glitch giving her essentially infinite HP until you get bored, and the guy with the blue bandana could be handled similarly but he could lose at any time but with faster XP payout. Neither was worth it though - at best you were gaining 2 XP a move and defeating a certain other fight would get you an average of 7 per fight without abusing anything.)

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It's funny how they act like Sora and they were bestest buds before, but basically they were training dummies. Really mediocre training dummies. At least you could easily farm Potions off of them by kicking all three of their asses in a single fight. Which was, oddly, the easiest way to do it at that. Until you reach level 5 at least.

...Yeah, this place really was the first proper world in the original and you were expected to be level 3 when leaving (approximately; you'd likely get at least one level from it regardless), and here I'm over level 60 when entering. Make of that what you will.

Sora: Hey, guys! Am I glad to see you, uh...

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To be fair, I can't fault Sora for not remembering these guys. If it wasn't for how much I've played the original, I'd likely forget about them as well. They're just... there. They do nothing; you don't even need to speak to them beyond picking your XP table.

Bandana: We got food on our faces?
Girl: Please, Wakka - only you could be dumb enough to not notice food stuck to your face.
Wakka: Hey, whoa! That's hittin' below the belt, ya?

Wakka: Jamaican stereotype extraordinare! (Fun fact: Originally, he was voiced by... John DiMaggio. Yeah, in Final Fantasy X he was voiced by Bender. In Kingdom Hearts? Some guy called Dee Bradley Baker, who also voiced Letz Shake and Helter in No More Heroes. In the Japanese versions, though, he had the same VA in both FFX and KH1.)

Boy: I dunno, I think Selphie's on the mark.
Wakka: Aw, not you too, Tidus!
Sora: Oh, yeah... You're Selphie, Wakka and Tidus, that's who you are!
Wakka: You hit your head?
Sora: No, uh...just thinking aloud.
Selphie: I know...you're thinking about HER again!

"HER" name is never mentioned, but logically you'd think Kairi but due to being created from Sora's memory, Naminé is just as likely if not moreso.

Tidus: Ohhh, I get it. Yeah, he's a total zombie when she's on his mind.
Wakka: That would explain why he's actin' all funny toward us.
Selphie: I bet you want us to take a hike so you two can be ALONE, huh? We'll disappear for awhile. Go get her, cowboy.

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Christ, what? That's kinda creepy... and this is a goddamn Disney game (they own the rights etc.) technically making it worse.

Well, again there are no new enemies, but that's to be expected as I'm only missing 3 from the Heartless section of the journal anyway (one I can encounter any time, but won't for now because it requires magic to beat and you need to load the right spells in the right order etc. and it's random, and the other is in the last area).

Treasure:

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Basically Strike Raid. Only not. It's about as useful, only without the added Stun effect,

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As much as I like premiums, and I've gotten far more than I would normally, it's getting kinda annoying how I'm mainly losing my best cards to them and so on.

The Key to Rewards room... reward:

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This is the second most memorable door requirement type of the game. The first is any that requires a blue with a specific number. No one likes those. NO ONE.

The reward?

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Oh hell-fucking-yes. There are a fair few reasons why this card is awesome; it's the second requirement of Holy (which is the magic version of Ars Arcanum only without a shit number requirement so the AI will have a hard time breaking it and it hits everything that's stupid enough to wander into it AND it has a low possibility of missing), it reloads every single card in your deck and resets the charge counter, it's oddly cheap to put in your deck considering its effect.

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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hearts
PostPosted: March 8th, 2010, 10:34 pm 
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Remember those broken images from like the start of the game? No? Well I did. And they should all be fixed now. This means I can finally work on getting this LP finished... again. If there's any more broken images, links, whatever let me know and I'll fix 'em as soon as I can. Which won't take long at the moment I don't think.

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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hearts
PostPosted: March 9th, 2010, 2:09 am 
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Party time!

I can't wait for this to continue and come to an exciting finale!

Spoiler:
which'll be in about three years at this rate :V


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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hearts
PostPosted: March 9th, 2010, 6:45 am 
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MeccaPrime wrote:
Party time!

I can't wait for this to continue and come to an exciting finale!

Spoiler:
which'll be in about three years at this rate :V

You're thinking of mine Mec. Rath's will be done in 2.

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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hearts
PostPosted: March 9th, 2010, 7:02 am 
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JimDaddy wrote:
MeccaPrime wrote:
Party time!

I can't wait for this to continue and come to an exciting finale!

Spoiler:
which'll be in about three years at this rate :V

You're thinking of mine Mec. Rath's will be done in 2.

So long as they get done.

Of course, when they're done, I still won't have gone out for LP status, so what does that say about me?


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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hearts
PostPosted: March 9th, 2010, 7:05 am 
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Mine's 5 then.

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 Post subject: Mime is a Really Shitty Job Class
PostPosted: March 13th, 2010, 2:01 am 
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So, update...

Part 33(?): Mime is a Really Shitty Job Class

Spoiler:
This update is brought to you by the power of awesome video game music, procrastination skills and masses upon masses of guilt.

And back in the present, Sora finds himself entering the first plot door of Destiny Islands. Behind that door, lies a familiar face...

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Yeah, some things never change when it comes to Sora, do they? I almost feel bad making fun of him, since he probably is legally retarded.

Riku: Gee, thanks for remembering me. It's been, what, a couple of hours?
Sora: Never mind. Are you okay? Are you still under his control?
Riku: What ARE you talking about?
Sora: I get it... You must be the Riku from my memories.
Riku: "The Riku From My Memories"? Sounds like you're stuck in the land of make believe.

You see, I told you! The game practically admits Sora has an infantile mind at this point, so it does make making jokes at his expense feel kind of bad. I don't think that'll stop me from trying though.

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All of a sudden, earthquake out of fucking nowhere.

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Riku: How should I know? Whatever it is, it can't be good. I'm gonna go warn the others! It's your job to look after her. So get going!
Sora: Okay!

Who is "her"? Well, it's easy to presume Naminé at this point, and that's probably what Sora's thinking but I'm not too sure on whether it is Naminé or Kairi.

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Sadly, the Key to Guidance room is really generic to get in at this point. You'd think they'd be fancy and really hard to get into, but no dice.

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And straight after this one line of dialogue?

Boss fight with Darkside

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Because, uh... why not? I appreciate that in the original Kingdom Hearts, Darkside attacked at the end of Destiny Island but there it was at least slightly built up. It's not even a hard fight; it's just really, really long. It has a lot of health; like 3 and a half bars of the stuff, and it's practically invincible other than when it decides to attack and even then you usually have a short period when you can attack it. Whilst it's not actually invincible when standing, it's just about impossible to hit due to its size. It's attacks aren't that dangerous and by standing where I do for most of the video you can avoid damage pretty much all the time even if you don't cardbreak it. Whenever you do get hit, it'll be because of bad position, and even though you can get a Disney card in this fight there's no real reason to use it; it doesn't make the fight any easier or quicker.

As for its card? Useless. It costs 99 CP for the most situational ability in the entire game. The Mimic effect is borderline useless by the time you can get it, and it's only really worthwhile in... two whole fights. Only one of which comes AFTER you get the fucking thing. What does Mimic do? Give you the enemy card ability that your opponent is using. So, yeah, it's a metagame effect, essentially, just like Darkball. Makes you wonder why they bother doesn't it? It's not even the last enemy card that's effectively metagame only in use... there's at least one more.

The next cutscene is the most confusing in the entire game. Why? Well, it practically fucks with your mind...

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Sora: Naminé! Can you hear me?

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Sora: Naminé...
Naminé: Sora...you came for me.
Sora: Naminé...finally...I've been through so much just to see you.
Naminé: I could say the same. But I messed up. I really wanted to see you...just not like this.
Sora: Not like what?
Naminé: I was alone for so long.

This is going to get emo, isn't it? Why can't there be a decent (modern) RPG that doesn't involve excessive amounts of angst? Is that really too much to ask for?

Naminé: I couldn't bear it anymore... So I beckoned your heart to lead you here. And I'm so glad you found me. But your heart, I had to -
Sora: No, it's okay. I promised I'd protect you. That's why I came.
Naminé: Thank you. Oh, Sora, forgive me... I'm not supposed to be in this picture.

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And here comes the mindfuck. Don't say I didn't warn you.

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TWO OF HER! And to make this even worse, the game doesn't even try to differentiate between the two. It's sort of obvious who's who in terms of dialogue, since one's all emo and angsty and the other's sort of dickish, but it's still confusing as balls (when playing at least; I've tried to make it as rational as I possibly can).

Emo Naminé: That's not me. I'm not in your heart. I'm not in anyone's heart. I never have been.
Sora: What... What are you saying, Naminé? What's gotten into you? We were inseparable! But then I lost you... I came here so I'd never lose you again!
Emo Naminé: Was it really me you came for?
Sora: Of course it was! I may have forgotten things in this castle, but not you!

Image

Other Naminé: You still have it! My good luck charm...
Emo Naminé: No, Sora! Don't believe me!
Sora: What am I supposed to do...?
Emo Naminé: Think, Sora. Think of the person who's most special to you. See that faint glimmer way in the back of your heart? That's a piece of your memory, Sora. Call out to it! No matter how far away the light gets, your heart's voice will always reach it.
Sora: But I already know who's most special to me. It's you, Na-

FMV powers cut Sora off. No, really, the game has an FMV for this next bit. Yes, it's as pointless as it was when Larxene first appeared (from Sora's perspective that is).

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Sora's star shaped lucky charm thingy becomes the...

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Oathkeeper he got off Kairi near the end of the original Kingdom Hearts.

The camera then switches to...

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Naminé, and she turns around and magically becomes...

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Kairi. About 15 seconds worth of FMV, for a rather dull scene. It did, however, allow the developers to slip in a sudden scenery change for no reason whatsoever.

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Y'see? The island is a-ok now! Why? Uh... magical memory powers, I guess, but that doesn't really make much sense either since at this point in the original Destiny Island was completely fucking destroyed.

Sora: Who was that? I can't remember her, but she feels so...familiar. Wait, what about Naminé? Where did she go?

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In the original, this was the best keyblade most people would get. There was only two stronger than it, and they were both completely optional. The strongest could only be gotten via Synthesis and the second strongest was found in a chest at the very end of Hollow Bastion around this point. It just appeared out of nowhere. Here? Oathkeeper is still pretty sweet, and its worth sticking as many into your deck as you can.

Next time: Several boss fights in rapid succession! Also a bunch of plot magic events and a deus ex machina (or two).

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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hear
PostPosted: March 13th, 2010, 2:33 am 
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Did you change something? All the images seem clearer and more crisp than before.

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 Post subject: Re: [GBA] A Dark Castle A Strange Organization: Kingdom Hear
PostPosted: March 13th, 2010, 3:16 am 
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Oh man, those images look great, Rath. Clean, crisp, and resized just right. Your technical prowess with SSLPs, as well as style, has gotten a hell of a lot better since you first started. Makes me proud. :good:

Also, no spelling or grammar mistakes that I can see. That's a change from the norm, huh?

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